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It gives a visual representation of its location and rotation. The 3D cursor gizmo is the graphical representation of the 3D cursor in the 3D viewport. Suggested content: Artisticrender's E-Book
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It has helped many people become better 3D artists faster. Just one thing, if you find this article helpful, perhaps you will find my E-Book helpful as well. There are several ways we can position the 3D cursor, but how it is being used depends on the tool we want to use together with the 3D cursor. We need to position it correctly, and we need a tool that can use the 3D cursor position or rotation. There are primarily two things we need when using the 3D cursor. Related content: How to center objects, origins and pivot points in Blender The 3D cursor interface and shortcuts in Blender But we can use the rotation, for instance, when aligning objects at a certain angle. Most of the time, we use the location of the 3D cursor.
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The 3D cursor has both a location and a rotation value. New objects we add to the scene will also come in at the location of the 3D cursor. We can scale or rotate objects around its position. For example, we can use the 3D cursor as a transform pivot point.